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Add Training_all to new client

Last post 03-19-2005, 07:57 PM by SubZero. 18 replies.
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  •  02-26-2005, 08:10 PM 45

    Add Training_all to new client

    In situations when there are very few people online, it would be great if we would have the ability back to play training games with arm and core players.

    Perhaps make it worth 1/2 the normal training points as a compromise?

  •  02-27-2005, 12:50 50 in reply to 45

    Re: Add Training_all to new client

    i agree with DL why cant training just be training with both ARM and CORE

    seems kinda silly to limit training to ARM v ARM / CORE v CORE

     

  •  02-27-2005, 01:44 PM 57 in reply to 45

    Re: Add Training_all to new client

    Indeed, i think too that this new system isnt good... Freedom rules
  •  02-27-2005, 05:24 PM 59 in reply to 57

    Re: Add Training_all to new client

    I like it actually.

    It doesn't make sense to have core players play arm players in training games.

    There are always fun games too...
  •  02-27-2005, 06:58 PM 61 in reply to 59

    Re: Add Training_all to new client

    I disagree. Arm and Core would surely use simulators to train their troops, and in simulators you don't fight your own guys.

  •  02-27-2005, 09:11 PM 65 in reply to 61

    Re: Add Training_all to new client

    Obviously, why would Arm train themselves against other Arm players? That would just result in a shock when they encounter Core units on the battlefield - they wouldn't have a clue what to do! This is outrageous! Absurd!

    ....
  •  02-27-2005, 10:40 PM 68 in reply to 65

    Re: Add Training_all to new client

    Ever heard of apprenticeships? Stick out tongue [:P]
  •  02-28-2005, 01:21 75 in reply to 65

    Re: Add Training_all to new client

    Actually it does make sense.  Afterall why would you train with your enemy, you don't want them to get better!  It doesn't matter what side you play in a training game, so the teacher would generally play the opposite side to teach the student.

    Besides, think about it like this, do you think Allied troops did "pretend games" against the Germans or Japanese in WWII?  Or did US troops get together with Vietnamese to practice and then go kill each other for real?  This is how it works Smile [:)]

  •  02-28-2005, 03:55 76 in reply to 75

    Re: Add Training_all to new client

    No, but in the intrest of catering to your very small community i do recommend you at least allow them to do what they used to be able to do. Instead put a penalty on the training_all so it generates less time than a side specific training would. The issue now is the fact that nearly no training games are played (comparitivly) and new people to PW may have trouble gaining the points needed for their next or first rank.
  •  02-28-2005, 11:03 78 in reply to 76

    Yes [Y] Re: Add Training_all to new client

    I agree with dange, arm v arm core v core, although the trainer only should be able to play the opposite side, for games with more than 2 ppls then up to half should be able to
    "War does not determine who is right, it determines who is left"
    "Why is something you lost always in the last place you look"
  •  02-28-2005, 06:53 PM 82 in reply to 75

    Re: Add Training_all to new client

     NMDANGE wrote:

    It doesn't matter what side you play in a training game, so the teacher would generally play the opposite side to teach the student.

    Ah, so does that mean we can still play Arm v Core in training games and make it count? It's good then.

     

    But as I said, in year 15000 or whatever it is during the Arm/Core war, you'd think they had perfect virtual simulators. That's how i imagine training, not real slaughtering on the field of battle. Nowadays US soldiers practice shooting talebans or terrorists in all the virtual simulators, not other US soldiers.

  •  03-01-2005, 12:48 87 in reply to 82

    Re: Add Training_all to new client

    You can be in a Core training game and everyone can play Arm, that doesn't matter.  Only the side you picked on PW matters.

    And sure they use simulators, but you don't think actual terrorists use those simulators do you? Smile [:)]

  •  03-01-2005, 04:24 88 in reply to 87

    Re: Add Training_all to new client

    Well, if you want to keep it this way fine. But my concern is with the community and the fact that creating a core account will mean you will play alot less casual games. I dont want all arm players in the menu. I know its possible to create mutliple accounts but do you really think anyone really wants to make a new account in order to even play TA?

    Storyline what you did makes sense, I just dont think its best for the community.

  •  03-02-2005, 03:12 90 in reply to 88

    Re: Add Training_all to new client

    So the valid points you guys bring to the table is the fact that it really isnt training if you end up fighting a core opponent.
    However, recently ive only really seen arm training games and only one core training game, this really isnt fair to those who play core accounts. This encourages newer users to make arm accounts which will only worsen the problem.

    How about instead of naming it Training_all, we satisfy the story by naming it skirmish.

    Optional, and more difficult to code obviously: If you really want to satisfy it there should be 2 teachers in skirmish mode, and skirmish games are limited to 2 on 2 or greater (2 arm+, 2 core+) One arm teacher, the rest would be students, and one core teacher, rest are students. If in the case that there is only one core or one arm, the core or arm player do not gain any points teacher or student.

    The basic idea here is that the fight takes place in a random planet in the universe where an experienced commander takes a lesser experinced one to the battlefield for some 'real' training.

  •  03-02-2005, 03:15 93 in reply to 90

    Re: Add Training_all to new client

    This is exactly how it should be. its like how BY was.

    why do you think they call them training games? its so you can TRAIN otherwize you might as well call them just "game" points.

    and since this community is supposed to be like BY i fully support dange.

    makes sense, maby the new people who need the real training can actually get it.

    Also most everyone has 2 screen names at least, one for arm and one for core so whats the big deal? i know everyone who has replied in this thread has an arm and core name (just guessing but i bet its accurate)

     

    The reason there arent many core training games is because there are less core users has nothing to do with training situation.

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